2019 MALAT Virtual Symposium: Developing connections with our clients and our learning communities
Apr
16
9:00 AM09:00

2019 MALAT Virtual Symposium: Developing connections with our clients and our learning communities

In April Limestone was invited to present at an annual online conference (virtual symposium) for Royal Roads University (RRU) for adult learners starting the Diploma and Master of Learning and Technology (LRNT) programs. The symposium began in 2017 and is designed as the opening event for the first LRNT course. It also forms part of the first assignment, where learners write a paper connecting ideas from the online presentations to readings.

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Microlearning — Why you should order the nuggets!
Mar
20
9:00 AM09:00

Microlearning — Why you should order the nuggets!

More than ever, L&D professionals face an ever-expanding menu of tools and approaches to delivering training. And it all looks so delicious! But you can’t order (or serve up) everything on the menu—you’ll blow your budget. Best to choose menu items that deliver the best flavour for the best price. In other words, order the nuggets.

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How to create engaging and effective elearning
Oct
24
9:00 AM09:00

How to create engaging and effective elearning

Creating online courses is one thing, creating courses that are both effective and engaging is another. With all the effort that goes into course development, why wouldn’t you ensure that the learning material is being well-received, and is effective? Effective and engaging eLearning courses are ones that deliver meaningful material, enhance learner interest and increase learner retention.

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Learning evaluation - How to get most out of your training programs simply and effectively
Sep
5
9:00 AM09:00

Learning evaluation - How to get most out of your training programs simply and effectively

Whether it’s to inform, teach, improve, change or a combination of these factors, training should have a purpose. But how can you be sure you’ve done what you set out to do? Good training evaluation techniques identify and measure what learning has occurred during and after learning, whether job performance improvements have been realized, and most importantly, how organizations can get the best training value for their money and efforts.

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Gamification 101 - What is it and how to get started
Jul
23
9:00 AM09:00

Gamification 101 - What is it and how to get started

Gamification has emerged as a significant trend in the field of learning and development in the past few years. By "gamifying elearning, you can harness the power of what people inherently love to do—have fun." Naturally, when your learners are having fun, you can eradicate any potential indicators of low engagement. But what is gamification and how can it be used effectively to motivate and engage learners?

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Evaluate the effectiveness of your online learning & training programs
Jan
26
10:00 AM10:00

Evaluate the effectiveness of your online learning & training programs

The ability to measure the effectiveness of your organization’s training and development programs is critical to ensure your learning strategy is aligned to your desired business outcomes. However, having a system in place to accurately measure the impact of your learning programs can often be a complex challenge — One that organizations struggle with the most.

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Measuring the impact of elearning
Apr
29
10:00 AM10:00

Measuring the impact of elearning

Whether it’s to inform, to improve, to change—or a combination of these factors, training must have measurable outcomes that contribute to larger organizational goals. Good training evaluation techniques identify and measure the impact of learning on job performance and ultimately, organization-wide business results. When it comes to measuring eLearning, Donald Kirkpatrick’s Four Level of Evaluation model is one of the most widely used and respected worldwide.

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Gamify your elearning! 6 ways to incorporate gamification into elearning
Dec
4
10:00 AM10:00

Gamify your elearning! 6 ways to incorporate gamification into elearning

Gamification has emerged as a significant trend in the field of Learning and Development in the past few years. By gamifying learning, you can harness the power of what people inherently love to do—have fun. But what is gamification, and how can it be used effectively to motivate and engage learners?

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